ID:WORK-081Status:done
Consolidate Character Transform to Single Code Path
Priority:lowComplexity:trivialSource:SPEC-028
No incremental history — criteria tracking started on Apr 20.
The Character rune has two full createComponentRenderable calls in a hasSections / else branch, differing only in one property and one ref. Merge them into a single call using conditional spreading.
createComponentRenderable callhasSections logic uses spread syntax to vary properties/refs...(hasSections ? { key: value } : {})